By Craig Romano
Publish yr note: First released June 1st 2011
Veteran guidebook writer Craig Romano hits the path again——this time to discover striking backpacking possibilities far and wide Washington’s desolate tract. Backpacking Washington information 70 routes, from the luxurious Hoh River Glacier Meadows to the open ridges of the Columbia Highlands and past. With an emphasis on weekend journeys, routes diversity from in a single day to weeklong treks and infrequently contain innovations for extending journeys or determining camp spots.
• specified direction descriptions and path maps
• mileage logs with campgrounds, water, and different path elements
• icons for selecting relations- and dog-friendly trips
• steered within reach day hikes
• information at the state’s 3 long-distance trails: Pacific Crest path, Pacific Northwest path, and Wonderland Trail
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Extra resources for Backpacking Washington: Overnight and Multi-Day Routes
If you don’t decide before the std::thread object is destroyed, then your program is terminated (the std::thread destructor calls std::terminate()). It’s therefore imperative that you ensure that the thread is correctly joined or detached, even in the presence of exceptions. 3 for a technique to handle this scenario. Note that you only have to make this decision before the std::thread object is destroyed—the thread itself may well have finished long before you join with it or detach it, and if you detach it, then the thread may continue running long after the std::thread object is destroyed.
How do you launch these threads, how do you check that they’ve finished, and how do you keep tabs on them? The C++ Standard Library makes most thread-management tasks relatively easy, with just about everything managed through the std::thread object associated with a given thread, as you’ll see. For those tasks that aren’t so straightforward, the library provides the flexibility to build what you need from the basic building blocks. In this chapter, I’ll start by covering the basics: launching a thread, waiting for it to finish, or running it in the background.
One way to handle this internally is to run each document-editing window in its own thread; each thread runs the same code but with different data relating to the document being edited and the corresponding window properties. Opening a new document therefore requires starting a new thread. The thread handling the request isn’t going to care about waiting for that other thread to finish, because it’s working on an unrelated document, so this makes it a prime candidate for running a detached thread.